Brother Rhamiel

Secretive Tech-marine of the Dark Angels



Renown: 30 (Respected)
XP to spend: 0
XP Spent: 22,000


Weapon Skill (WS) Ballistic Skill (BS) Strength (S) Toughness (T) Agility (Ag) Intelligence (Int) Perception (Per) Will Power (WP) Fellowship (Fel)
41 42 52 57 38 64 39 36 34

Wounds: 19
Fate Points: 5
Corruption Points: 0
Insanity Points: 0
Personal Demeanour Taciturn
Chapter Demeanour Sons of The Lion


Half Full Charge Run
4 8 12 24


Awareness (Per) Trained
Barter (Fel) Basic
Carouse (T) Basic
Charm (Fel) Basic
Ciphers (Int) Chapter Runes Trained
Climb (S) Trained
Command (Fel) Basic
Common Lore (Int) Adeptus Astartes Trained
Common Lore (Int) Deathwatch Trained
Common Lore (Int) Imperium Trained
Common Lore (Int) War Trained
Concealment (Ag) Trained
Contortionist (Ag) Basic
Deceive (Fel) Basic
Disguise (Fel) Basic
Drive (Basic)Ground Vehicle
Dodge (Ag) Trained
Evaluate (Per) Basic
Forbidden Lore (Int) Adeptus Mechanicus Trained
Forbidden Lore (Int) Archeotech Trained
Forbidden Lore (Int) Inquisition Trained +10%
Forbidden Lore (Int) Xenos Trained
Gamble (Int) Basic
Inquiry (Int) Basic
Intimidate (S) Basic
Literacy (Int) Trained
Logic (Int) Basic
Navigation (Int) Surface Trained
Scholastic Lore (Int) Codex Astartes Trained
Scrutiny (Per) Basic
Search (Per) Basic
Security Trained +10%
Silent Move (Ag) Trained
Speak Language (Int) High Gothic Trained
Speak Language (Int) Low Gothic Trained
Speak Language (Int) Techna-Lingua Trained +10%
Swim (S) Basic
Tech-use Trained +10%
Tactics (Int) Defensive Doctrine Trained

Talents & Traits

Improve Cover
Mechanicus Implants
Electro-Graft Use
Mechadendrite Use Servo-arm
Technical Knock
The Flesh is Weak (1)
Ferric Lure
Logis Implant

Standard Astartes Traints

Astartes Weapon Training
Bulging Biceps
Heightened Senses Hearing, Sight
Killing Strike
Nerves of Steel
Quick Draw
Resistance Psychic Powers
True Grit
Unarmed Master
Unnatural Characteristic Strength (2X), Toughness (2X)

Solo Modes

These are the various solo modes available to the Astartes

Chapter Solo Modes

Stoic Defence

Codex Solo Modes

Burst of Speed
Emperor’s Grace
Extreme Endurance
Feat of Strength
Mental Fortress
Renewed Vigour

Squad Modes

Chapter Squad Modes

Sustained Suppression
Immovable Defence

Codex Squad Modes

Attack Patters
Bolter Assault
Fire for Effect
Fire Support
Furious Charge
Squad Advance
Tank Buster

Defensive Stances
Dig in
Go to Ground
Soak Fire
Tactical Spacing


Astartes Bolter (Godwyn) with Fire Selector:
Basic, 100m, S/2/4, 2d10+5 X, Pen. 5, Clip 28, Rld. Full, Special: Tearing
Special Ammunition Kraken Rounds (1 reload)

Astartes Servo-arm

Astartes Frag Grenade Thrown, SBx3, S/-/-, 2d10 X, Pen 0, Special: Blast(5)

Astartes Krak Grenade Thrown, SBx3, S/-/-, 3d10+4 X, Pen 6

Astartes Combat Knife Melee, 1d10+2 R, Pen. 2


Mark V “Heresy” With the outbreak of rebellion, suply lines fell into turmoil and it bacame difficult to repair and maintain the advanced Mk4 suits. Mk5 was created as a stop-gap, a style with the flexibility to use new or old materials depending on availability. In many cases older, heavy power cabling was used. which created a weak point on the chest. The armour was reinforced with an extra skin plate fitted over the top using molecular bonding studs, thus giving “heresy Armour” its distinctive appearance. After th Heresy, most examples of the armour were dismantled and used for spares – the chapters perhaps preferring not to be reminded of those dark days. However, it is still commonplace among the hated Traitor Legions.

Mark V Rules: Mk5 “Heresy” armour carries resonances of the Imperium’s darkest hour and its greatest victory. Battle-Brothers will offer the wearer their solemn respect. However, members of the Inquisition are instinctively suspicious of any connection to the Horus Heresy. The wearer gains a +10 Fellowship bonus in any dealings with other Space Marines, but suffers a -10 penalty with Inquisitors and their agents.

Location Covered AP Enhanced Str Auto-sense Enh. Osmotic Gill Life Sustainer Pain Supressant Doses
Full 8/9 +20 +5 Yes 6


Bionic Hand: Grants +10 bonus to tests requireing delicate manipulation, such as Tech-use tests to repair small circuitry.
Combi Tool


Brother Rhamiel

The Fate of Old Andrukah natefrance