Strongpoint

Action: Full Action
Cost: 3
Sustained: Yes
Effects: Sometimes a Space Marine squad needs to hold a position at all costs, setting up fields of overlapping fire and holding the enemy back with a hail of bolt shells. A Battle-Brother can establish a Strongpoint, nominating either himself or a member of his Kill-team within Support Range as the Centre of the Strongpoint. The Centre must remain stationary for the ability to remain in effect. The Centre may then Call Targets either as a Free Action in his turn or as a Reaction. Battle-Brothers in Support Range of the Centre (including the Centre himself ) then gain a +20 to Ballistic Skill and Weapon Skill Tests against a Called Target, may re- roll Damage against it, and may use their Reactions to make Standard Attacks against it. A target remains marked in this way until either the Centre moves (ending the Strongpoint) or the Centre marks a new target.
Improvement: This ability cannot be improved.

Strongpoint

The Fate of Old Andrukah TheTaleWeaver