Brother Maxilien

Steady commander of the Ultramarines

Description:

Specialization

Tactical Marine
Renown: 30 (Respected)
XP to spend: 0
XP Spent: 22,000

Characteristics

Weapon Skill (WS) Ballistic Skill (BS) Strength (S) Toughness (T) Agility (Ag) Intelligence (Int) Perception (Per) Will Power (WP) Fellowship (Fel)
34 48 38 41 46 49 37 50 63

Wounds: 23
Fate Points: 3
Corruption Points: 0
Insanity Points: 0
Personal Demeanour Calculating
Chapter Demeanour Honor the Codex

Movement

Half Full Charge Run
5 10 15 30

Skills

Awareness (Per) Trained
Barter (Fel) Basic
Carouse (T) Basic
Charm (Fel) Trained
Ciphers (Int) Chapter Runes Trained
Ciphers (Int) Deathwatch Trained
Ciphers (Int) Inquisition Trained
Ciphers (Int) Xenos Markings Trained
Climb (S) Trained
Command (Fel) Trained +20%
Common Lore (Int) Adeptus Astartes Trained
Common Lore (Int) Deathwatch Trained
Common Lore (Int) Imperium Trained
Common Lore (Int) Jericho Reach Trained
Common Lore (Int) War Trained
Contortionist (Ag) Basic
Deceive (Fel) Basic
Disguise (Fel) Basic
Drive (Basic)Ground Vehicle
Drive Skimmer/hover Trained
Dodge (Ag) Trained
Evaluate (Per) Basic
Forbidden Lore (Int) Xenos Trained
Gamble (Int) Basic
Inquiry (Int) Basic
Intimidate (S) Basic
Interrogation (WP) Trained
Literacy (Int) Trained
Logic (Int) Basic
Navigation (Int) Surface Trained
Scholastic Lore (Int) Codex Astartes Trained
Scrutiny (Per) Basic
Search (Per) Basic
Silent Move (Ag) Trained
Speak Language (Int) High Gothic Trained
Speak Language (Int) Low Gothic Trained
Swim (S) Basic
Tactics (Int) Defensive Doctrine Trained

Talents & Traits

Tactical Expertise
Rapid Reload
Air of Authority
Exemplar of Honour
Hip Shooting
Mighty Shot
Hatred Tyranids
Total Recall
Iron Discipline

Standard Astartes Traints

Ambidextrous
Astartes Weapon Training
Bulging Biceps
Heightened Senses Hearing, Sight
Killing Strike
Nerves of Steel
Quick Draw
Resistance Psychic Powers
True Grit
Unarmed Master
Unnatural Characteristic Strength (2X), Toughness (2X)

Solo Modes

These are the various solo modes available to the Astartes

Chapter Solo Modes

Favoured Son

Codex Solo Modes

Burst of Speed
Emperor’s Grace
Extreme Endurance
Feat of Strength
Mental Fortress
Renewed Vigour

Squad Modes

Chapter Squad Modes

Lead by Example
Rally Cry

Codex Squad Modes

Attack Patters
Bolter Assault
Fire for Effect
Fire Support
Furious Charge
Squad Advance
Tank Buster

Defensive Stances
Dig in
Go to Ground
Regroup
Soak Fire
Strongpoint
Tactical Spacing

Weapons

Astartes Bolter (Godwyn) with Fire Selector:
Basic, 100m, S/2/4, 2d10+5 X, Pen. 5, Clip 28, Rld. Full, Special: Tearing
Special Ammunition Metal Storm Rounds (1 reload)
Special Ammunition Kraken Rounds (2 reloads)
Special Ammunition Dragonfire Shells (1 reload)

Astartes Bolter Pistol
Pistol, 30m, S/3/-, 2d10+5 X, Pen. 5, Clip 14, Rld. Full, Special: Tearing

Astartes Frag Grenade Thrown, SBx3, S/-/-, 2d10 X, Pen 0, Special: Blast(5)

Astartes Krak Grenade Thrown, SBx3, S/-/-, 3d10+4 X, Pen 6

Astartes Combat Knife Melee, 1d10+2 R, Pen. 2

Armour

Mark VI “Corvus” The Mk6 “Corvus Suit” also sqw much action during the Horus Heresy. It featured dual technology circuis that allowed the replacement of rare or sophisticated parts with common or basic alternatives. It also included fail-safes such as duplicate power cabling. The left shoulder pad, which always took the brunt of enemy fire, retained the studed Mk5 constructionso as to be easily replaced.

Mk6 Rules: Mk6 is the lightest variant of power armour, and has gained a reputation for having a smoother fit to its moving parts (despite them being interchangeable with Mk7 armour). This small difference has often led to the Corvus suit being fitted with a jump pack, for use by an assault marine. The wearer gains a +10 bonus to Agility

Location Covered AP Enhanced Str Auto-sense Enh. Osmotic Gill Life Sustainer Pain Supressant Doses
Full 8/9 +20 +15 Yes 6

Gear

Repair Cement
Cartograph
Stummer
Data Slate
Magnoculars
Glow-Globe

Bio:

Brother Maxilien

The Fate of Old Andrukah Budman